EA Air Hockey: Creating the In-Game Graphics
As noted in the earlier post on EA Air Hockey, all in-game graphics were created in 3DS Max as 3D models and then rendered into 2D images and sprites. This eased the creation of game graphics and …
As noted in the earlier post on EA Air Hockey, all in-game graphics were created in 3DS Max as 3D models and then rendered into 2D images and sprites. This eased the creation of game graphics and …
Note: This article was originally published in two parts on Gamasutra (now Game Developer) in 2007 and may be found here. Though I have made various edits for clarity and grammar, I’ve …