Nodes of Yesod : ZX Spectrum Next : Update #4
A Big Change Of Plans! Astro Charlie has a close encounter If you have read my previous updates, you’ll know that Nodes of Yesod for the Speccy Next is based on a C codebase. I’ve …
A Big Change Of Plans! Astro Charlie has a close encounter If you have read my previous updates, you’ll know that Nodes of Yesod for the Speccy Next is based on a C codebase. I’ve …
In this third developer diary update for Nodes of Yesod: ZX Spectrum Next, I’ll talk about progress on the coding and tools side, and give a preview of progress on the art side. Coding Update In …
This week I posted a poll on Twitter to find out which of the three presented graphics styles people would prefer for Astro Charlie, the protagonist in Nodes of Yesod, on the ZX Spectrum Next. The …
A ZX Spectrum Next, in its natural habitat A quick progress report on Nodes of Yesod for the Spectrum Next. The good news - I worked on it! I managed to spend a couple of evenings last week working …
The ZX Spectrum Next in the flesh! How it started In May of 2017, I committed to deliver a remade version of Nodes of Yesod as part of a £620K stretch goal for the successful (the campaign raised …