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I started out as a game programmer on 8-bit systems like the Sinclair Spectrum in the early 80’s. Since then I’ve worked on a wide range of systems in technical and creative roles. Throughout my career, I have always done programming work, most recently in Go, PHP, JavaScript, ActionScript, C/C++, C#, Java, and Objective C, with bits of Python thrown in for good measure. I have also designed and produced a number of games over the years. The list below is an abbreviated softography. On these titles, I was involved variously as technical director, programmer, designer, producer, and in some cases all of the above:
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Unknown said…
Hi Steve,

I read that you participated in the development of Command & Conquer: Red Alert 2 in EA Westwood Studios some years ago.

I am a fan and player of Red Alert 2, and it is interesting for me to create an editor of the rule files (rules.ini/rulesmd.ini) of this old but great game.

It will be great if I could reach to you for asking some technical details about parsing the rule file. I have done some preliminary work and publish on GitHub: https://github.com/coltlv1994/RulesChanged

Looking forward to your reply.

Best regards.
Steve said…
Thanks for commenting. Unfortunately, I do not possess any documentation or other information regarding the RA2 .ini files beyond what is already available on the internet.

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